2013-12-09 Vote for maps

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Vote for maps

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Total Votes : 186

2013-12-09 Vote for maps

Post by Selene on Thu Dec 05, 2013 12:03 pm

What maps should I put to the rotation on next Monday?

First 16 wins.

If you have any proposition of new maps, please add them to this thread. I will test them and check them against big databases to avoid filesize conflict.
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Re: 2013-12-09 Vote for maps

Post by OneOldMan on Fri Dec 06, 2013 4:06 am

I enjoy minas but the only problem is the constant watching for idiots who rush, cheat and just general being asshats that make it an unenjoyable map.

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Re: 2013-12-09 Vote for maps

Post by LoneStar on Fri Dec 06, 2013 7:32 am

Minus is one of my favs' as well.
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Re: 2013-12-09 Vote for maps

Post by obituary on Sat Dec 07, 2013 3:40 pm

We will wait another day for any more voters then Selene will update the mapcycle on Monday.

Top-voted maps sorted so far:


mlb_egypt    [ 8 ]
mml_minastirith_fp3    [ 8 ]
subway    [ 8 ]
goldrush-gals    [ 7 ]
wolfsrudel3_final    [ 7 ]
caen_4    [ 6 ]
eagles_2ways_b3    [ 6 ]
et_beach    [ 6 ]
pha_chateau    [ 6 ]
resurrection_final    [ 6 ]
venice    [ 6 ]
vesuvius_rev    [ 6 ]
castleattack_b5    [ 5 ]
cathedral_final    [ 5 ]
mml_church_et_v1    [ 5 ]
Outer_Space    [ 5 ]
rommel_final    [ 5 ]
saberpeak_final    [ 5 ]
Warbell    [ 5 ]

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Re: 2013-12-09 Vote for maps

Post by obituary on Sat Dec 07, 2013 5:17 pm

Added these:

mlb_egypt
subway
caen_4
pha_chateau
cathedral_final
mml_church_et_v1
outer_space
rommel_final
warbell

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Re: 2013-12-09 Vote for maps

Post by Kernel265 on Sun Dec 08, 2013 12:09 am

I don't know what the bot status is for the following but I sure miss them.

Den of Lions
Bridges
Daybreak
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Re: 2013-12-09 Vote for maps

Post by obituary on Sun Dec 08, 2013 9:46 am

Daybreak is one of my favorites, but the big open spaces get laggy, kind of like baserace or parts of mlb_temple will lag out in the open.

It's a known game bug called the ".bsp bug" that happens whenever a player enters a huge open space with flat terrain. That's why on minas they put those hills on the green grass (by Axis spawn 1) to break up the flat terrain so players would not lag as much.

Daybreak is a lot of fun at the end when you can attack/defend that final objective inside the building with all the tunnels and structure to explore.

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